Sure, if you just want Japanese games, Capcom has you covered. Plus, Square Enix is Japan’s most prolific third-party publisher. Square Enix’s random scattershot approach to its releases on Xbox (Octopath 1 but not its sequel, Crisis Core but not FF7 Remake) simply exemplifies it. In the best case scenario, it’s a coin flip. It’s not just Square Enix, to be clear smaller brands like Nippon Ichi also continue to largely skip Xbox. A little pixel goodness for Xbox users? Please?īasically, if you’re interested in a certain type of game out of Japan and have an Xbox, you’re probably shit out of luck. Many future games are slated to not come to Xbox, too – including all six of the Final Fantasy Pixel Remasters, which will probably be dated and released any week now. One would think being on more platforms would’ve helped. Quite a few of these games struggled despite being brilliant, too. Discounting true exclusives last year Xbox missed out on Romancing SaGa, Tactics Ogre Reborn, Valkyrie Elysium, Voice of Cards, The Centennial Case and even bloody Babylon’s Fall. Star Ocean: The Divine Force, The Diofield Chronicle, Stranger of Paradise, Chrono Cross, and Crisis Core Reunion all came to Xbox last year, but the list of things that hit almost everything else but skipped Xbox is far longer. This is even more bizarre because the first Octopath Traveler was on Xbox, but not PlayStation. It was on everything – PC, Switch, PS4, PS5 – but no Xbox. The most bizarre example is Octopath Traveler 2, of course. Theatrhythm will likely come to PC later – I’d happily bet that Square Enix was worried about piracy and modding of a rhythm game when there’s DLC still to land, and so pushed PC out. Theatrhythm: Final Bar Line, a relatively low-impact rhythm game, was only on PlayStation and Switch. The same is true for Final Fantasy 16, which is why its producer keeps jokingly referring to the ‘Power of PlayStation’ when presenting it. We also know that Sony had its fingers (and cash) in that game’s development, so that one tracks. I just made this a console exclusive – with my freaking mind.įorspoken was a PlayStation 5 exclusive, also on PC. Depending on how you want to count it, Square Enix has almost or well in excess of 10 announced releases for this year – and not one of them has or is set to be published on Xbox. What’s it coming to? PlayStation 4, PlayStation 5, and Steam. Square Enix has just announced that Live A Live, the previously Switch-exclusive remake of a stone cold 16-bit classic, is coming to other consoles. And nowhere is it better exemplified than in Square Enix. It’s a question of and a problem with Japan. So too does King: Xbox is weak in mobile, and King feels like the most important piece of this puzzle, even though the regulatory fight is over Call of Duty.īut none of this addresses what I think is the largest gap in Xbox’s core gaming offering. I guess Crash and Spyro do fill a niche – before you say it, yes, they are more recognizable than Banjo. Warcraft is likewise a huge tentpole, but Microsoft already has both an MMO and an RTS in Elder Scrolls Online and Age of Empires. But it’s not like Xbox doesn’t have access to IPs and have games in development that could shake up the shooter world. Yeah, Call of Duty is massive, and would be a huge gain. Don't pretend you don't want this on Xbox, come on.
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